Wednesday, February 27, 2019

Improving Student Learning Through Technology Essay

AbstractIn this day and age of all sorts of technological advancements, the wonders and possibilities for convenience and assistance could be met almost instantaneously. From arms reach to finger tip accessibility of fellowship and information, these advancements simply pose greater advantages for much and more people, especially for the crop and university sector.The dawn of the valuable personal computer, the mighty internet, and more soon to make out show only promise of development, improving further the chances of success for students is bettered. It would only be of true benefit because as these students step and extend into the literal world, they shall be technically and technologically well-equipped to face anything and e very(prenominal)thing.Improving Student erudition Through TechnologyThe essential purpose of educational activity is one which opts to carry every student the chance to be able to succeed in life, amidst any challenge, circumstance, and failure. Th is goal could be better realized if and when all efforts, tools, and processes for education be used and optimized to it full potential.With numerous advances among the lines of technology, almost all issues of social, political, economic, and as well academic importance could be facilitated with much ease and efficiency. With the use these different tools made easily available, students overall learning processes could be improved which would greatly benefit them. With subjects such as Algebra, Physics, and Chemistry, it mustiness be considered that students are very much accustomed the more traditional methods of teaching, learning, and everything else that comes with it.Through the use of untried technologies, a fresh, innovative approach is taken, which would stimulate and keep the students interested. Hence, scholarly institutions must recognize the habits of their students and capitalize on such opportunities. They must learn how to vary with the changing times and incor porate use of technology in their programs. obtain for instance gaming programs on the surface and as presented, such tools are used more for leisure than learning.However, the Queensland organization (2008) emphasizes that this must be use with function purposefully selected games blended with carefully constructed learning experiences can be used to improve student learning outcomes (n.p.). Such options are ofttimes overlooked, for they are believed to only serve as distractions. However, as argued, the games must of note integrate needed scholarly requirements to help the students learn with passion and sustainable interest. Academic bodies and organization may take this in serious account, for it could genuinely bring a new sense of learning element that the more traditional methods of education may be lacking.ReferencesQueensland Government (2008). Games in learning. Queensland Government Department of Education, Training and the Arts. Retrieved November 6, 2008, fromhttp/ /education.qld.gov.au/smartclassrooms/strategy/dp/games.html.

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